﻿using System;
using System.Collections.Generic;
using System.Text;

namespace MineCase.World.Biomes
{
    public enum BiomeId : byte
    {
        Ocean = 0,
        Plains = 1,
        Desert = 2,
        Mountains = 3,
        Forest = 4,
        Taiga = 5,
        Swamp = 6,
        River = 7,
        Nether = 8,
        TheEnd = 9,
        FrozenOcean = 10,
        FrozenRiver = 11,
        SnowyTundra = 12,
        SnowyMountains = 13,
        MushroomFields = 14,
        MushroomFieldShore = 15,
        Beach = 16,
        DesertHills = 17,
        WoodedHills = 18,
        TaigaHills = 19,
        MountainEdge = 20,
        Jungle = 21,
        JungleHills = 22,
        JungleEdge = 23,
        DeepOcean = 24,
        StoneShore = 25,
        SnowyBeach = 26,
        BirchForest = 27,
        BirchForestHills = 28,
        DarkForest = 29,
        SnowyTaiga = 30,
        SnowyTaigaHills = 31,
        GiantTreeTaiga = 32,
        GiantTreeTaigaHills = 33,
        WoodedMountains = 34,
        Savanna = 35,
        SavannaPlateau = 36,
        Badlands = 37,
        WoodedBadlandsPlateau = 38,
        BadlandsPlateau = 39,
        SmallEndIslands = 40,
        EndMidlands = 41,
        EndHighlands = 42,
        EndBarrens = 43,
        WarmOcean = 44,
        LukewarmOcean = 45,
        ColdOcean = 46,
        DeepWarmOcean = 47,
        DeepLukewarmOcean = 48,
        DeepColdOcean = 49,
        DeepFrozenOcean = 50,
        TheVoid = 127,
        SunflowerPlains = 129,
        DesertLakes = 130,
        GravellyMountains = 131,
        FlowerForest = 132,
        TaigaMountains = 133,
        SwampHills = 134,
        IceSpikes = 140,
        ModifiedJungle = 149,
        ModifiedJungleEdge = 151,
        TallBirchForest = 155,
        TallBirchHills = 156,
        DarkForestHills = 157,
        SnowyTaigaMountains = 158,
        GiantSpruceTaiga = 160,
        GiantSpruceTaigaHills = 161,
        ModifiedGravellyMountains = 162,
        ShatteredSavanna = 163,
        ShatteredSavannaPlateau = 164,
        ErodedBadlands = 165,
        ModifiedWoodedBadlandsPlateau = 166,
        ModifiedBadlandsPlateau = 167,
        BambooJungle = 168,
        BambooJungleHills = 169,
    }
}
